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toolfactory.hpp
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1 /*
2  TOOLFACTORY.hpp - supply of Tool implementations for the Builder
3 
4  Copyright (C) Lumiera.org
5  2008, Hermann Vosseler <Ichthyostega@web.de>
6 
7  This program is free software; you can redistribute it and/or
8  modify it under the terms of the GNU General Public License as
9  published by the Free Software Foundation; either version 2 of
10  the License, or (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 
21 */
22 
23 
33 #ifndef MOBJECT_BUILDER_TOOLFACTORY_H
34 #define MOBJECT_BUILDER_TOOLFACTORY_H
35 
41 
42 #include <memory>
43 
44 
45 
46 namespace steam {
47 namespace mobject {
48 namespace builder {
49 
50  struct BuildProcessState;
51 
52 
60  {
61  std::unique_ptr<BuildProcessState> state_;
62 
63  public:
67 
70 
73 
79  };
80 
81 
82 
83 }}} // namespace steam::mobject::builder
84 #endif
NodeCreatorTool & configureFabrication()
prepare a tool for building the render engine (graph) for a single segment
Definition: toolfactory.cpp:80
Tool implementation for deriving a partitioning of the current timeline, such that each Segment has a...
ToolFactory(fixture::Fixture &)
prepare a builder tool kit for dealing with the given Fixture, which is a snapshot of some timeline m...
Definition: toolfactory.cpp:60
Backbone data structure of the low-level render node model The fixture defines the boundary between t...
provides the builder with the necessary, preconfigured tools.
Definition: toolfactory.hpp:59
Steam-Layer implementation namespace root.
SegmentationTool & configureSegmentation()
prepare a tool for properly segmenting the Fixture
Definition: toolfactory.cpp:69
Visitor tool to work on the concrete model objects when building the render node network.
Builder tool kit.
This Tool implementation plays the central role in the build process: given a MObject from Session...
Visiting tool to create a viable segmentation of the timeline for rendering.
engine::RenderGraph & getProduct()
receive the finished product of the build process; effectively releases any other builder tool object...
Definition: toolfactory.cpp:91