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| | asset.cpp |
| | Default implementation of the Asset abstraction.
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| |
| | asset.hpp |
| | Steam-Layer Interface: Assets.
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| |
| | assetmanager.cpp |
| | Implementation of Asset lookup and organisation functions.
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| |
| | assetmanager.hpp |
| | Steam-Layer Interface: Asset Lookup and Organisation.
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| |
| | cmd.hpp |
| | Common ID definitions for Steam-Layer commands.
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| |
| | common.hpp |
| | Basic set of definitions and includes commonly used together.
|
| |
| | config-resolver.cpp |
| | Implementation of bindings between Steam-Layer objects and rules-based configuration.
|
| |
| | config-resolver.hpp |
| | Definition of the concrete frontend for rule based configuration within the session.
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| |
| | facade.cpp |
| | Implementation of subsystem lifecycle behaviour for the core parts of Steam-Layer.
|
| |
| | facade.hpp |
| | Top level entrance point and facade for the Steam-Layer.
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| |
| | streamtype.cpp |
| | Implementation of a stream type framework.
|
| |
| | streamtype.hpp |
| | Framework for classification of media streams.
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| |