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file | asset.cpp [code] |
| Default implementation of the Asset abstraction.
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file | asset.hpp [code] |
| Steam-Layer Interface: Assets.
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file | assetmanager.cpp [code] |
| Implementation of Asset lookup and organisation functions.
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file | assetmanager.hpp [code] |
| Steam-Layer Interface: Asset Lookup and Organisation.
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file | cmd.hpp [code] |
| Common ID definitions for Steam-Layer commands.
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file | steam/common.hpp [code] |
| Basic set of definitions and includes commonly used together.
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file | config-resolver.cpp [code] |
| Implementation of bindings between Steam-Layer objects and rules-based configuration.
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file | config-resolver.hpp [code] |
| Definition of the concrete frontend for rule based configuration within the session.
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file | facade.cpp [code] |
| Implementation of subsystem lifecycle behaviour for the core parts of Steam-Layer.
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file | streamtype.cpp [code] |
| Implementation of a stream type framework.
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file | streamtype.hpp [code] |
| Framework for classification of media streams.
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