Lumiera
0.pre.03
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Examples
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- _ -
_ALIGN_ :
lib::test::anonymous_namespace{opaque-holder-test.cpp}
,
lib::test::anonymous_namespace{polymorphic-value-test.cpp}
_ALIGNMENT_OVERHEAD_ :
lib::test::anonymous_namespace{opaque-unchecked-buffer-test.cpp}
_instance :
stage::anonymous_namespace{display-service.cpp}
,
stage::anonymous_namespace{notification-service.cpp}
,
steam::control::anonymous_namespace{session-command-service.cpp}
,
steam::play::anonymous_namespace{dummy-player-service.cpp}
_sum_ :
lib::meta::test::anonymous_namespace{dummy-functions.hpp}
- a -
ALIGNMENT :
steam::control::test::anonymous_namespace{memento-tie-test.cpp}
aSys :
lumiera::advice::anonymous_namespace{advice.cpp}
- b -
BorderPadding :
stage::dialog
BoxSpacing :
stage::dialog
- c -
CLASS_background :
stage
CLASS_elementbox_idlabel :
stage
CLASS_indication_flash :
stage
CONTEND_RANDOM_STEP :
vault::gear::anonymous_namespace{work-force.hpp}
CONTEND_SATURATION :
vault::gear::anonymous_namespace{work-force.hpp}
CONTEND_SOFT_FACTOR :
vault::gear::anonymous_namespace{work-force.hpp}
CONTEND_SOFT_LIMIT :
vault::gear::anonymous_namespace{work-force.hpp}
CONTEND_STARK_LIMIT :
vault::gear::anonymous_namespace{work-force.hpp}
CONTEND_WAIT :
vault::gear::anonymous_namespace{work-force.hpp}
- d -
dataSeed :
steam::engine::test::anonymous_namespace{testframe.cpp}
DEFAULT_CHUNKSIZE :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
DEFAULT_FAN :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
DEFAULT_SIZ :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
defaultGen :
lib
DELAY_FOR_FLOUNDERING_THRAD_ms :
lumiera::test::anonymous_namespace{subsystem-runner-test.cpp}
DIAGNOSTICS_ADDRESS_SUFFIX_LEN :
anonymous_namespace{format-obj.cpp}
DISMISS_CYCLES :
vault::gear::anonymous_namespace{scheduler.hpp}
DUMMY_TIME :
steam::asset
dummyArgs :
lumiera::test::anonymous_namespace{subsystem-runner-test.cpp}
dummyClosure :
steam::engine::test::anonymous_namespace{mock-dispatcher.cpp}
DUTY_CYCLE_PERIOD :
vault::gear::anonymous_namespace{scheduler.hpp}
DUTY_CYCLE_TOLERANCE :
vault::gear::anonymous_namespace{scheduler.hpp}
- e -
EMERGENCY_STOP :
lumiera::anonymous_namespace{subsystem-runner.hpp}
entropyGen :
lib
entropyNucleus :
lib::anonymous_namespace{random.cpp}
eternalNucleus :
lib::anonymous_namespace{random.cpp}
EXPECTED_BUILDER_DELAY_ms :
steam::control::test::anonymous_namespace{dispatcher-looper-test.cpp}
- f -
FUNCTOR_PAYLOAD_OFFSET :
lib::anonymous_namespace{lazy-init.hpp}
FUTURE_PLANNING_LIMIT :
vault::gear::anonymous_namespace{scheduler.hpp}
- g -
globalPool :
lib::test::anonymous_namespace{tracking-allocator.cpp}
GRAPH_BENCHMARK_RUNS :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
GROOMING_WAIT_CYCLE :
vault::gear::anonymous_namespace{scheduler-commutator.hpp}
- h -
HYSTERESIS :
stage::widget::anonymous_namespace{element-box-widget.cpp}
- i -
ICON_SIZ :
stage::widget::anonymous_namespace{element-box-widget.cpp}
IDLE_WAIT :
vault::gear::anonymous_namespace{scheduler.hpp}
INITIAL_ELM_CNT :
lib::anonymous_namespace{several-builder.hpp}
instances :
lib::diff::test::anonymous_namespace{mutation-message-test.cpp}
- k -
KNUTH_MAGIC :
lib::idi::anonymous_namespace{entry-id.hpp}
- l -
LAG_SAMPLE_DAMPING :
vault::gear::anonymous_namespace{load-controller.hpp}
LIM_HAZARD :
stage::model::anonymous_namespace{zoom-window.hpp}
LOAD_BENCHMARK_RUNS :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
LOAD_DEFAULT_MEM_SIZE :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
LOAD_DEFAULT_TIME :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
LOAD_SPEED_BASELINE :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
- m -
MAX_INDEX :
lib::test::anonymous_namespace{typed-counter-test.cpp}
MAX_OVERPROVISIONING :
vault::gear::anonymous_namespace{work-force.hpp}
MAX_RAND_DELAY_us :
steam::control::test::anonymous_namespace{session-command-function-test.cpp}
MAX_RUNNING_TIME_ms :
lumiera::test::anonymous_namespace{subsystem-runner-test.cpp}
- n -
NEAR_HORIZON :
vault::gear::anonymous_namespace{load-controller.hpp}
nopFunctor :
steam::engine::test::anonymous_namespace{mock-dispatcher.cpp}
NUM_INVOKES :
lib::test::anonymous_namespace{random-concurrent-test.cpp}
NUM_ITERATIONS :
lib::test::anonymous_namespace{typed-counter-test.cpp}
NUM_LOOP :
lib::test::anonymous_namespace{sync-classlock-test.cpp}
NUM_SAMPLES :
lib::test::anonymous_namespace{random-concurrent-test.cpp}
NUM_THREADS :
lib::test::anonymous_namespace{random-concurrent-test.cpp}
,
lib::test::anonymous_namespace{sync-classlock-test.cpp}
,
lib::test::anonymous_namespace{typed-counter-test.cpp}
,
vault::gear::test::anonymous_namespace{scheduler-commutator-test.cpp}
NUM_THREADS_DEFAULT :
steam::control::test::anonymous_namespace{session-command-function-test.cpp}
- o -
OBSERVER_BUFF_SIZ :
stage::interact::anonymous_namespace{drag-relocate-controller.hpp}
ON_BASIC_INIT :
lumiera
ON_EMERGENCY :
lumiera
ON_GLOBAL_INIT :
lumiera
ON_GLOBAL_SHUTDOWN :
lumiera
ON_SESSION_CLOSE :
steam::mobject
ON_SESSION_END :
steam::mobject
ON_SESSION_INIT :
steam::mobject
ON_SESSION_READY :
steam::mobject
ON_SESSION_START :
steam::mobject
ON_STREAMTYPES_RESET :
steam::control
- p -
patternTable :
steam::control::anonymous_namespace{handling-patterns.hpp}
PRECISION_COMPLETE :
anonymous_namespace{format-obj.cpp}
PRECISION_DECIMAL :
anonymous_namespace{format-obj.cpp}
protocol :
steam::control::test::anonymous_namespace{command-argument-test.cpp}
- s -
SAFETY_TIMEOUT :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
SCHED_DEPENDS :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
SCHED_NOTIFY :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
SCHED_TIME_MARKER :
vault::gear::test::anonymous_namespace{activity-detector.hpp}
SCHEDULE_LEVEL_STEP :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
SCHEDULE_NODE_STEP :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
SCHEDULE_PLAN_STEP :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
SCHEDULE_WAKE_UP :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
SEQUENCE_SPREAD :
steam::engine::test::anonymous_namespace{testframe.cpp}
SLEEP_HORIZON :
vault::gear::anonymous_namespace{load-controller.hpp}
STANDARD_DEADLINE :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
STANDARD_LAG :
vault::gear::anonymous_namespace{load-controller.hpp}
STEAM_DISPATCHER_BUILDER_DELAY_ms :
steam::control::anonymous_namespace{looper.hpp}
STEAM_DISPATCHER_BUSY_SLOWDOWN_FACTOR :
steam::control::anonymous_namespace{looper.hpp}
STRING_MAX_RELEVANT :
lib
- t -
testNexus :
stage::test::anonymous_namespace{test-nexus.cpp}
testString :
steam::cmd::test::anonymous_namespace{command-setup-test.cpp}
testVal :
steam::control::test::anonymous_namespace{command-mutation-test.cpp}
,
steam::control::test::anonymous_namespace{memento-tie-test.cpp}
theFact :
lib::test::anonymous_namespace{multifact-singleton-test.cpp}
TICK_DURATION_ms :
lumiera::test::anonymous_namespace{subsystem-runner-test.cpp}
trackBodyStyle :
stage::timeline::anonymous_namespace{body-canvas-widget.cpp}
- u -
UIC_CURRENT_WINDOW :
stage::interact
UIC_ELIDED :
stage::interact
UIC_FIRST_WINDOW :
stage::interact
UPFRONT_PLANNING_BOOST :
vault::gear::test::anonymous_namespace{test-chain-load.hpp}
- w -
WAIT_mSec :
lib::test::anonymous_namespace{sync-timedwait-test.cpp}
WORK_HORIZON :
vault::gear::anonymous_namespace{load-controller.hpp}
- z -
ZOOM_MAX_RESOLUTION :
stage::model
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