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Lumiera 0.pre.04
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Default implementation of the Asset abstraction. More...
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Default implementation of the Asset abstraction.
Definition in file asset.cpp.
#include "steam/asset.hpp"#include "steam/assetmanager.hpp"#include "lib/format-string.hpp"#include "lib/util-foreach.hpp"#include "lib/util.hpp"#include <functional>#include <string>Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::asset |
| The asset subsystem of the Steam-Layer. | |
Functions | |
| bool | all_parents_enabled (const vector< PAsset > &parents) |
| void | propagate_down (PAsset child, bool on) |
Variables | |
| function< bool(const PAsset &)> | check_isActive |