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Lumiera 0.pre.04
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Implementation of Asset lookup and organisation functions. More...
Go to the source code of this file.
Implementation of Asset lookup and organisation functions.
Definition in file assetmanager.cpp.
#include "steam/assetmanager.hpp"#include "steam/asset/db.hpp"#include "lib/sync.hpp"#include "lib/util-foreach.hpp"#include "lib/format-string.hpp"#include <functional>#include "steam/asset/media.hpp"#include "steam/asset/clip.hpp"#include "steam/asset/proc.hpp"#include "steam/asset/struct.hpp"#include "steam/asset/pipe.hpp"#include "steam/asset/meta.hpp"#include "steam/asset/procpatt.hpp"#include "steam/asset/timeline.hpp"#include "steam/asset/sequence.hpp"#include "steam/asset/meta/time-grid.hpp"#include "steam/asset/meta/error-log.hpp"Namespaces | |
| namespace | lumiera |
| Lumiera public interface. | |
| namespace | lumiera::error |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::asset |
| The asset subsystem of the Steam-Layer. | |
| namespace | steam::asset::anonymous_namespace{assetmanager.cpp} |
Classes | |
| struct | IDErr |
| AssetManager error responses, caused by querying invalid Asset IDs from the internal DB. More... | |
| struct | UnknownID |
| struct | WrongKind |
Functions | |
| LUMIERA_ERROR_DEFINE (UNKNOWN_ASSET_ID, "non-registered Asset ID") | |
| LUMIERA_ERROR_DEFINE (WRONG_ASSET_KIND, "wrong Asset kind, unable to cast") | |
| void | recursive_call (AssetManager *instance, PAsset &pA) |
| function< void(PAsset &)> | detach_child_recursively () |