Lumiera  0.pre.03
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mobject Directory Reference
+ Directory dependency graph for mobject:

Directories

Files

file  builderfacade.cpp [code]
 Implementation of top-level access to builder functionality.
 
file  builderfacade.hpp [code]
 Steam-Layer Facade: access to the Builder.
 
file  explicitplacement.hpp [code]
 Core abstraction: completely resolved placement of an MObject Within the session model, all media objects are attached with the help of mobject::Placement elements.
 
file  interpolator.hpp [code]
 Core abstraction: automation parameter interpolator Each interpolator implementation has the ability to resolve intermediary values and to provide a parameter value for every arbitrary point in time.
 
file  mobject-ref.cpp [code]
 Implementation part of the MObjectRef facility.
 
file  mobject-ref.hpp [code]
 External MObject/Placement reference.
 
file  mobject.cpp [code]
 Top level implementation functions globally relevant to the session model.
 
file  mobject.hpp [code]
 Core abstraction of the Session model: a media object.
 
file  model-port.hpp [code]
 Organising the output data calculation possibilities.
 
file  output-designation.cpp [code]
 Implementation details of OutputDesignation and OutputMapping.
 
file  output-designation.hpp [code]
 Core abstraction: symbolic representation of some output target.
 
file  output-mapping.hpp [code]
 Translating and wiring output designations.
 
file  parameter.cpp [code]
 Implementation functions of the Parameter abstraction.
 
file  parameter.hpp [code]
 Core abstraction: parameter to be controlled and possibly automated.
 
file  paramprovider.cpp [code]
 Implementation functions of the Parameter abstraction.
 
file  paramprovider.hpp [code]
 Core abstraction: an entity to expose a single parameter.
 
file  placement-ref.hpp [code]
 A generic reference mechanism for Placements, as added to the current session.
 
file  placement.cpp [code]
 Implementation functions belonging to the Placement entity.
 
file  placement.hpp [code]
 Core abstraction: placement of a media object into session context.
 
file  session.hpp [code]
 Primary Interface to the current Session.
 
file  test-dummy-mobject.hpp [code]
 A hierarchy of simple dummy-Media-Objects for easy unit testing.