Lumiera  0.pre.03
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interpolator.hpp
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1 /*
2  INTERPOLATOR.hpp - denotes a facility to get (continuously interpolated) parameter values
3 
4  Copyright (C) Lumiera.org
5  2008, Hermann Vosseler <Ichthyostega@web.de>
6 
7  This program is free software; you can redistribute it and/or
8  modify it under the terms of the GNU General Public License as
9  published by the Free Software Foundation; either version 2 of
10  the License, or (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 
21 */
22 
23 
31 #ifndef STEAM_MOBJECT_INTERPOLATOR_H
32 #define STEAM_MOBJECT_INTERPOLATOR_H
33 
34 
35 
36 namespace steam {
37 namespace mobject {
38 
39 
44  template<class VAL>
46  {
48  };
49 
50 
51 
52 }} // namespace steam::mobject
53 #endif /*STEAM_MOBJECT_INTERPOLATOR_H*/
Steam-Layer implementation namespace root.
Provides the implementation for getting the actual value of a time varying or automated effect/plugin...