30 #ifndef STEAM_MOBJECT_EXPLICITPLACEMENT_H 31 #define STEAM_MOBJECT_EXPLICITPLACEMENT_H 60 typedef std::pair<Time,Pipe> SolutionData;
82 time(found.first), pipe(found.second)
A refcounting Handle to an MObject of type MO, used to constrain or explicitly specify the location w...
Core abstraction: placement of a media object into session context.
Special kind of Placement, where the location of the MObject has been nailed down to a fixed position...
Steam-Layer implementation namespace root.
virtual ExplicitPlacement resolve() const
no need to resolve any further, as this ExplicitPlacement already is the result of a resolve()-call...
ExplicitPlacement & operator=(const ExplicitPlacement &)
copying prohibited, ExplicitPlacement is effectively const!
string resolve(fsys::path iniSpec)
use the general mechanism for resolving a search path to get the absolute path of the setup...