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Lumiera 0.pre.04
»edit your freedom«
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Implementation functions belonging to the Placement entity. More...
Go to the source code of this file.
Implementation functions belonging to the Placement entity.
Definition in file placement.cpp.
#include "steam/mobject/placement.hpp"#include "steam/mobject/explicitplacement.hpp"#include "steam/mobject/mobject.hpp"#include "lib/format-string.hpp"#include <typeinfo>Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::mobject |
| Media-Objects, edit operations and high-level session. | |
Functions | |
| string | format_PlacementID (Placement< MObject > const &pla) |
| bool | isSameDef (PlacementMO const &, PlacementMO const &) |
| compare the properties of placement | |