Lumiera 0.pre.04
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segmentation-tool.hpp File Reference

Visiting tool to create a viable segmentation of the timeline for rendering. More...

Go to the source code of this file.

Description

Visiting tool to create a viable segmentation of the timeline for rendering.

Within each such segment, the configuration and wiring of the render node network is considered stable. Any further variation within a segment is created solely by varying parameters (automation). The created Segmentation is considered the "backbone" of the low-level render node network

Todo:
stalled design draft from 2008 – basically still considered relevant as of 2016

Definition in file segmentation-tool.hpp.

Namespaces

namespace  steam
 Steam-Layer implementation namespace root.
 
namespace  steam::mobject
 Media-Objects, edit operations and high-level session.
 
namespace  steam::mobject::builder
 Namespace of the Builder, transforming high-level into low-level.
 

Classes

class  SegmentationTool
 Tool implementation for deriving a partitioning of the current timeline, such that each Segment has a constant configuration. More...