Lumiera  0.pre.03
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applicable-builder-target-types.hpp
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1 /*
2  ApplicableBuilderTargetTypes - definition header specifying all types treated by builder tools
3 
4  Copyright (C)
5  2008, Hermann Vosseler <Ichthyostega@web.de>
6 
7   **Lumiera** is free software; you can redistribute it and/or modify it
8   under the terms of the GNU General Public License as published by the
9   Free Software Foundation; either version 2 of the License, or (at your
10   option) any later version. See the file COPYING for further details.
11 
12 */
13 
42 #ifndef MOBJECT_BUILDER_APPLICABLEBUILDERTARGETTYPES_H
43 #define MOBJECT_BUILDER_APPLICABLEBUILDERTARGETTYPES_H
44 
46 
47 // NOTE:  need to include *all* classes using DEFINE_PROCESSABLE_BY(BuilderTool)
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55 
56 
57 namespace steam {
58 namespace mobject {
59 namespace builder {
60 
61  typedef Types< session::Root,
66  > ::List
67  BuilderTargetTypes;
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70 
79  template<class TOOL>
81  : Applicable<TOOL, BuilderTargetTypes>
82  { };
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84 
85 
86 }}} // namespace mobject::builder
87 #endif
High-level model root element, corresponding to the global session wide scope.
Definition: root.hpp:60
MObject in the Session to represent a clip on the timeline.
declare the concrete types a BuilderTool may receive and treat.
A user visible/editable Clip is a reference to a contiguous sequence of media data loaded as Asset in...
Steam-Layer implementation namespace root.
MObject within the session to represent "the session itself".
Visiting-tool mechanism configured specifically for the Builder.
MObject in session to represent the top-level binding of a sequence.
abstract base class of all MObjects for providing common services.
Definition: abstractmo.hpp:39
Explicit link to bind a Sequence (container) to be used within the Session, either as contents of a t...
Marker used to declare some visiting Tool class to be actually a mobject::builder::BuilderTool and to...