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mobject/session/clip.hpp File Reference

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Description

MObject in the Session to represent a clip on the timeline.

Todo:

stalled effort towards a session implementation from 2008

2016 likely to stay, but expect some extensive rework

Definition in file mobject/session/clip.hpp.

Classes

class  Clip
 A user visible/editable Clip is a reference to a contiguous sequence of media data loaded as Asset into the current Session. More...
 

Typedefs

using PClip = Placement< Clip >
 
using PClipAsset = lib::P< asset::Clip >
 
using PMedia = lib::P< Media >
 

Namespaces

 steam
 Steam-Layer implementation namespace root.
 
 steam::asset
 The asset subsystem of the Steam-Layer.
 
 steam::mobject
 Media-Objects, edit operations and high-level session.
 
 steam::mobject::session
 Namespace of Session and user visible high-level objects.