Lumiera  0.pre.03
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Fixture Class Reference

#include "steam/fixture/fixture.hpp"

Description

Todo:
1/2012 Just a Placeholder.

The real thing is not yet implemented.

See also
http://lumiera.org/wiki/renderengine.html#Fixture

Definition at line 67 of file fixture.hpp.

Public Member Functions

Auto< double > * getAutomation ()
 TODO: a placeholder for the Operation needed for wiring the Automation providers in the Build process. More...
 
bool isValid () const
 

Protected Attributes

list< ExplicitPlacementcontent_
 
unique_ptr< Segmentationpartitioning_
 

Private Member Functions

virtual bool validate ()
 
- Private Member Functions inherited from NonCopyable
 NonCopyable (NonCopyable const &)=delete
 
NonCopyableoperator= (NonCopyable const &)=delete
 

Member Function Documentation

◆ getAutomation()

Auto< double > * getAutomation ( )

TODO: a placeholder for the Operation needed for wiring the Automation providers in the Build process.

Todo:
: just a placeholder at the moment!!!

Definition at line 34 of file fixture.cpp.

◆ isValid()

bool isValid ( ) const
Todo:
self-verification of the fixture? necessary?

Definition at line 43 of file fixture.cpp.

+ Inheritance diagram for Fixture:
+ Collaboration diagram for Fixture:

The documentation for this class was generated from the following files: