Lumiera  0.pre.03
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fixture.cpp
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1 /*
2  Fixture - the (low level) representation of the Session with explicit placement data
3 
4  Copyright (C)
5  2008, Hermann Vosseler <Ichthyostega@web.de>
6 
7   **Lumiera** is free software; you can redistribute it and/or modify it
8   under the terms of the GNU General Public License as published by the
9   Free Software Foundation; either version 2 of the License, or (at your
10   option) any later version. See the file COPYING for further details.
11 
12 * *****************************************************************/
13 
14 
23 #include "include/logging.h"
24 
25 namespace steam {
26 namespace fixture {
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28 
29 
33  Auto<double>*
35  {
36  UNIMPLEMENTED ("getAutomation from Fixture");
37  return 0;
38  }
39 
40 
42  bool
44  {
45  TODO ("actually do a self-verification of the Fixture");
46  return true;
47  }
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49 
50 
51 
52 }} // namespace steam::fixture
Backbone data structure of the low-level render node model The fixture defines the boundary between t...
This header is for including and configuring NoBug.
Steam-Layer implementation namespace root.
Auto< double > * getAutomation()
TODO: a placeholder for the Operation needed for wiring the Automation providers in the Build process...
Definition: fixture.cpp:34
bool isValid() const
Definition: fixture.cpp:43