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Lumiera 0.pre.04
»edit your freedom«
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Collaboration diagram for Fixture and low-level-Model:Files | |
| file | fixture.hpp |
| Backbone data structure of the low-level render node model The fixture defines the boundary between the Session (high-level) realm and the internals of the render engine. | |
Classes | |
| class | Fixture |
| class | Segment |
| For the purpose of building and rendering, the fixture (for each timeline) is partitioned such that each segment is structurally constant. More... | |
| class | Segmentation |
| For the purpose of building and rendering, the fixture (for each timeline) is partitioned such that each segment is structurally constant. More... | |
| class | ExplicitPlacement |
| Special kind of Placement, where the location of the MObject has been nailed down to a fixed position. More... | |