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Lumiera 0.pre.04
»edit your freedom«
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Visitor tool to work on the concrete model objects when building the render node network. More...
Go to the source code of this file.
Visitor tool to work on the concrete model objects when building the render node network.
Definition in file nodecreatortool.hpp.
#include "steam/mobject/builder/applicable-builder-target-types.hpp"#include "steam/engine/rendergraph.hpp"Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::mobject |
| Media-Objects, edit operations and high-level session. | |
| namespace | steam::mobject::builder |
| Namespace of the Builder, transforming high-level into low-level. | |
Classes | |
| class | NodeCreatorTool |
| This Tool implementation plays the central role in the build process: given a MObject from Session, it is able to attach ProcNodes to the render engine under construction such as to reflect the properties of the MObject in the actual render. More... | |