25#ifndef STEAM_ENGINE_RENDERGRAPH_H
26#define STEAM_ENGINE_RENDERGRAPH_H
63 UNIMPLEMENTED (
"anything regarding the Fixture datastructure");
A time interval anchored at a specific point in time.
Lumiera's internal time value datatype.
A top-level point in the render node network where data generation can be driven.
TimeSpan segment_
timerange covered by this RenderGraph
boost::rational< int64_t > FSecs
rational representation of fractional seconds
Steam-Layer implementation namespace root.
Basic set of definitions and includes commonly used together.
a family of time value like entities and their relationships.