Lumiera  0.pre.03
»edit your freedom«
operationpoint.cpp File Reference

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Description

Implementation of primitive builder operations on at the current point of operation.

Todo:

stalled design draft from 2008 – basically still considered relevant as of 2016

confirmed 12/2024 : the ideas drafted here are considered relevant, yet it is clear meanwhile that the Build will work on meta-descriptors, and not the actual Render Nodes

Definition in file operationpoint.cpp.

Classes

struct  PNode
 
struct  RefPoint
 

Namespaces

 steam
 Steam-Layer implementation namespace root.
 
 steam::mobject
 Media-Objects, edit operations and high-level session.
 
 steam::mobject::builder
 Namespace of the Builder, transforming high-level into low-level.
 

Class Documentation

◆ steam::mobject::builder::PNode

struct steam::mobject::builder::PNode
+ Collaboration diagram for PNode: