28 using mobject::Buildable;
31 using fixture::Fixture;
36 SegmentationTool::SegmentationTool(Fixture&)
38 UNIMPLEMENTED (
"create new SegmentationTool");
43 SegmentationTool::treat (Buildable& something)
45 UNIMPLEMENTED (
"??? when partitioning timeline");
50 SegmentationTool::treat (Clip& clip)
52 UNIMPLEMENTED (
"consider clip when partitioning timeline");
57 SegmentationTool::treat (Effect& effect)
59 UNIMPLEMENTED (
"note applied effect when partitioning timeline");
64 SegmentationTool::onUnknown (Buildable& target)
66 UNIMPLEMENTED (
"catch-all when partitioning timeline");
71 SegmentationTool::empty()
const 73 UNIMPLEMENTED (
"detect an empty segmentation");
A user visible/editable Clip is a reference to a contiguous sequence of media data loaded as Asset in...
Steam-Layer implementation namespace root.