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Lumiera 0.pre.04
»edit your freedom«
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Implementation of builder primitives to create a timeline segmentation. More...
Go to the source code of this file.
Implementation of builder primitives to create a timeline segmentation.
Definition in file segmentation-tool.cpp.
#include "steam/mobject/builder/segmentation-tool.hpp"Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::mobject |
| Media-Objects, edit operations and high-level session. | |
| namespace | steam::mobject::builder |
| Namespace of the Builder, transforming high-level into low-level. | |