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Lumiera 0.pre.04
»edit your freedom«
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Go to the source code of this file.
stalled effort towards a session implementation from 2008
2016 likely to stay, but expect some extensive rework
Definition in file mobjectfactory.cpp.
#include "steam/mobject/session/mobjectfactory.hpp"#include "steam/mobject/session/root.hpp"#include "steam/mobject/session/clip.hpp"#include "steam/mobject/session/fork.hpp"#include "steam/mobject/session/effect.hpp"#include "steam/mobject/session/label.hpp"#include "steam/mobject/session/binding.hpp"#include "steam/asset/clip.hpp"#include "steam/asset/effect.hpp"#include "common/query/defs-manager.hpp"Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::mobject |
| Media-Objects, edit operations and high-level session. | |
| namespace | steam::mobject::session |
| Namespace of Session and user visible high-level objects. | |