Lumiera  0.pre.03
»edit your freedom«
fixedlocation.hpp File Reference

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Description

Specialised LocatingPin for use in Placement, especially for globally fixed positions The FixedLocation is assumed to play a central role within the Build process, which ultimately aims ad resolving any part of the session into either a wiring directive or a piece of media or processing to happen at a location fixed in time.

Todo:

stalled effort towards a session implementation from 2008

2016 likely to stay, but expect some extensive rework

Definition in file fixedlocation.hpp.

Classes

class  FixedLocation
 The most common case of positioning a MObject in the Session: directly specifying a constant position. More...
 

Namespaces

 steam
 Steam-Layer implementation namespace root.
 
 steam::mobject
 Media-Objects, edit operations and high-level session.
 
 steam::mobject::session
 Namespace of Session and user visible high-level objects.