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FixedLocation Class Reference

#include "steam/mobject/session/fixedlocation.hpp"

Description

The most common case of positioning a MObject in the Session: directly specifying a constant position.

Todo:
use a subclass to represent the LocatingSolution? would solve the construction of a ExplicitPlacement much more natural. //////////TICKET #100

Definition at line 56 of file fixedlocation.hpp.

Public Member Functions

virtual FixedLocationclone () const
 
- Public Member Functions inherited from LocatingPin
 LocatingPin (const LocatingPin &)
 it's OK to copy a LocainngPin, causing duplication of any chained lPins
 
bool isOverdetermined () const
 
FixedLocationoperator() (Time start, Fork track=0)
 
RelativeLocationoperator() (PlacementRef< MObject > &refObj, Offset const &offset=Offset(Time::ZERO))
 
LocatingPinoperator= (const LocatingPin &)
 
const SolutionData resolve () const
 implementing the core Placement functionality. More...
 

Friends

class ExplicitPlacement
 
class LocatingPin
 

Protected Member Functions

 FixedLocation (Time ti, Fork fo)
 
virtual void intersect (LocatingSolution &) const
 
- Protected Member Functions inherited from LocatingPin
LocatingPinaddChain (LocatingPin *)
 
virtual int getPrioLevel () const
 order to consider when resolving. More...
 
void resolve (LocatingSolution &) const
 

Private Attributes

Fork fork_
 
Time time_
 

Additional Inherited Members

- Protected Types inherited from LocatingPin
typedef TimeFork
 
typedef lib::time::Offset Offset
 
typedef std::shared_ptr< asset::PipePipe
 
typedef std::pair< Time, PipeSolutionData
 
typedef lib::time::Time Time
 
typedef lib::time::TimeVar TimeVar
 
- Protected Attributes inherited from LocatingPin
std::unique_ptr< LocatingPinnext_
 next additional Pin, if any
 
+ Inheritance diagram for FixedLocation:
+ Collaboration diagram for FixedLocation:

The documentation for this class was generated from the following files: