Lumiera  0.pre.03
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play-service.hpp
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1 /*
2  PLAY-SERVICE.hpp - interface: render- and playback control
3 
4  Copyright (C) Lumiera.org
5  2011, Hermann Vosseler <Ichthyostega@web.de>
6 
7  This program is free software; you can redistribute it and/or
8  modify it under the terms of the GNU General Public License as
9  published by the Free Software Foundation; either version 2 of
10  the License, or (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 
21 */
22 
56 #ifndef STEAM_PLAY_PLAY_SERVICE_H
57 #define STEAM_PLAY_PLAY_SERVICE_H
58 
59 
60 #include "lib/error.hpp"
61 #include "lib/nocopy.hpp"
62 #include "include/play-facade.hpp"
63 
64 #include <memory>
65 //#include <string>
66 
67 
68 namespace steam {
69 namespace play {
70 
71  using std::string;
72 //using lumiera::Subsys;
73 //using lumiera::Display;
74 //using lumiera::DummyPlayer;
75 
76 
77 // class DummyImageGenerator;
78 // class TickService;
79  class ProcessTable;
80  class RenderConfigurator;
81 
82 
83 
84 
85  /**************************************************/
101  : public lumiera::Play
103  {
104  std::unique_ptr<ProcessTable> pTable_;
105 
106 
109 
110 
111  public:
112  PlayService();
113 
114  ~PlayService();
115 
116  };
117 
118 
119  LUMIERA_ERROR_DECLARE (CANT_PLAY);
120 
121 
122 
123 
124 }} // namespace steam::play
125 #endif
PlayService()
bring up the global render- and playback service.
Any copy and copy construction prohibited.
Definition: nocopy.hpp:46
Implementation access point: Player subsystem.
Steam-Layer implementation namespace root.
virtual Controller connect(ModelPorts, POutputManager)
Implementation: build a PlayProcess.
Public access point to the playback service provided by the »play-out subsystem«
Interface to the Player subsystem of Lumiera (Steam-Layer).
Definition: play-facade.hpp:82
Mix-Ins to allow or prohibit various degrees of copying and cloning.
Continuous playback process, which has been hooked up and started with a fixed set of output slots...
Lumiera error handling (C++ interface).
LUMIERA_ERROR_DECLARE(CANT_PLAY)
unable to build playback or render process for this configuration