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| | output-director.cpp |
| | Implementation of global output connection management.
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| | output-director.hpp |
| | A global service to coordinate and handle all external output activities.
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| | output-manager.hpp |
| | A global service to handle all external output connections.
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| |
| | output-slot-connection.hpp |
| | Interface for concrete output implementations to talk to the OutputSlot frontend.
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| | output-slot.cpp |
| | Generic implementation functionality common to all output connections.
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| | output-slot.hpp |
| | An (abstract) capability to send media data to an external output.
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| |
| | play-controller.cpp |
| | Implementation of the control- / management frontend(s) exposed to clients for talking to an ongoing PlayProcess.
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| | play-controller.hpp |
| | Functionality for driving and controlling an ongoing playback or render.
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| | play-process.cpp |
| | Implementation to organise an ongoing playback/rendering process.
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| |
| | play-process.hpp |
| | Organisational unit of an ongoing render- or playback process.
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| | play-service.cpp |
| | Implementation of core parts of the Player subsystem.
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| |
| | play-service.hpp |
| | Primary service of the Player subsystem: Starting and controlling render/playback.
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| |
| | render-configurator.cpp |
| | Implementation functionality to bridge between engine::PlayService and engine::EngineService.
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| | render-configurator.hpp |
| | Strategy to hold all the detail knowledge necessary to establish a running render CalculationStream.
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| | timings.cpp |
| | Implementation of a data tuple for timing specification.
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| | timings.hpp |
| | How to define a timing specification or constraint.
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| |