Lumiera 0.pre.04
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mobject/session/effect.cpp
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1/*
2 Effect - Model representation of a pluggable and automatable effect.
3
4 Copyright (C)
5 2008, Hermann Vosseler <Ichthyostega@web.de>
6
7  **Lumiera** is free software; you can redistribute it and/or modify it
8  under the terms of the GNU General Public License as published by the
9  Free Software Foundation; either version 2 of the License, or (at your
10  option) any later version. See the file COPYING for further details.
11
12* *****************************************************************/
13
14
21
22namespace steam {
23namespace mobject {
24namespace session {
25
29 asset::Proc const&
31 {
32 UNIMPLEMENTED ("how to access the processing asset associated to a given Effect-MObject");
33 }
34
35
36
37}}} // namespace steam::mobject::session
key abstraction: data processing asset
Definition proc.hpp:64
asset::Proc const & getProcAsset() const
access the underlying processing asset
Namespace of Session and user visible high-level objects.
Definition sequence.hpp:65
Steam-Layer implementation namespace root.