Lumiera  0.pre.03
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codec.hpp
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1 /*
2  CODEC.hpp - description of some media data decoder or encoder facility
3 
4  Copyright (C)
5  2008, Hermann Vosseler <Ichthyostega@web.de>
6 
7   **Lumiera** is free software; you can redistribute it and/or modify it
8   under the terms of the GNU General Public License as published by the
9   Free Software Foundation; either version 2 of the License, or (at your
10   option) any later version. See the file COPYING for further details.
11 
12 */
13 
14 
22 #ifndef ASSET_CODEC_H
23 #define ASSET_CODEC_H
24 
25 #include "steam/asset/proc.hpp"
26 
27 
28 
29 namespace steam {
30 namespace asset {
31 
35  class Codec : public Proc
36  {
37 
38  };
39 
40 
41 
42 }} // namespace steam::asset
43 #endif
Steam-Layer implementation namespace root.
Data processing Plugins and Codecs can be treated as a specific Kind of Asset.
key abstraction: data processing asset
Definition: proc.hpp:63
description of some media data decoder or encoder facility
Definition: codec.hpp:35
The asset subsystem of the Steam-Layer.
Definition: wrapperptr.hpp:35