Lumiera 0.pre.04~rc.1
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buildinstruct.hpp File Reference

Helper classes used by asset::ProcPatt to represent the processing information. More...

Go to the source code of this file.

Description

Helper classes used by asset::ProcPatt to represent the processing information.

Consider these classes as owned by ProcPatt. Non-inline functions go to procpatt.cpp

Definition in file buildinstruct.hpp.

#include "lib/symbol.hpp"
#include <boost/variant.hpp>
#include <string>

Namespaces

namespace  steam
 Steam-Layer implementation namespace root.
 
namespace  steam::asset
 The asset subsystem of the Steam-Layer.
 

Typedefs

using PProc = lib::P< const asset::Proc >
 
using PProcPatt = lib::P< const asset::ProcPatt >
 
typedef boost::variant< DoAttach, DoRecurse, DoConditionalInstructEntry
 

Classes

struct  DoAttach
 
struct  DoRecurse
 
class  DoConditional
 
struct  BuildInstruct
 (Interface) building instructions to be executed by the Builder on the render node network under construction. More...
 

Variables

static Symbol CURRENT = "current"
 

Class Documentation

◆ steam::asset::DoConditional

class steam::asset::DoConditional
+ Collaboration diagram for DoConditional: