![]() |
Lumiera 0.pre.04
»edit your freedom«
|
Implementation details related to "processing pattern" assets. More...
Go to the source code of this file.
Implementation details related to "processing pattern" assets.
Definition in file procpatt.cpp.
#include "steam/asset/procpatt.hpp"#include "steam/asset/proc.hpp"#include "steam/assetmanager.hpp"#include "steam/asset/buildinstruct.hpp"#include "lib/util.hpp"Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::asset |
| The asset subsystem of the Steam-Layer. | |