65 _Fmt fmt (
"Category: %s");
67 cout << fmt % c1 <<
"\n";
68 cout << fmt % c2 <<
"\n";
69 cout << fmt % c3 <<
"\n";
70 cout << fmt % c4 <<
"\n";
103 CHECK (0 > c1 <=> c2 );
104 CHECK (0 > c2 <=> c3 );
105 CHECK (0 > c3 <=> c4 );
106 CHECK (0 > c4 <=> c5 );
107 CHECK (0 > c5 <=> c6 );
109 CHECK (0 ==c1 <=> c1 );
110 CHECK (0 > c1 <=> c6 );
116 CHECK (0 > c1 <=> c21 );
117 CHECK (0 > c2 <=> c21 );
118 CHECK (0 < c22 <=> c21 );
119 CHECK (0 < c23 <=> c22 );
120 CHECK (0 < c23 <=> c21 );
121 CHECK (0 ==c22 <=> c22 );
Definition of Asset categorisation.
Tree like classification of Assets.
bool isWithin(Category const &) const
hierarchical inclusion test.
bool hasKind(Kind refKind) const
A front-end for using printf-style formatting.
The asset subsystem of the Steam-Layer.
Steam-Layer implementation namespace root.
Test runner and basic definitions for tests.
bool isnil(lib::time::Duration const &dur)
Simplistic test class runner.
#define LAUNCHER(_TEST_CLASS_, _GROUPS_)
Tiny helper functions and shortcuts to be used everywhere Consider this header to be effectively incl...