Lumiera 0.pre.04~rc.1
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category.hpp File Reference

Definition of Asset categorisation. More...

Go to the source code of this file.

Description

Definition of Asset categorisation.

Definition in file category.hpp.

#include "lib/symbol.hpp"
#include "lib/hash-standard.hpp"
#include <string>
#include <compare>
#include <boost/functional/hash.hpp>

Namespaces

namespace  steam
 Steam-Layer implementation namespace root.
 
namespace  steam::asset
 The asset subsystem of the Steam-Layer.
 

Enumerations

enum  Kind {
  AUDIO ,
  VIDEO ,
  EFFECT ,
  CODEC ,
  STRUCT ,
  META
}
 top-level distinction of different Kinds of Assets. More...
 

Classes

class  Category
 Tree like classification of Assets. More...
 

Functions

size_t hash_value (Category const &cat)