![]() |
Lumiera 0.pre.04~rc.1
»edit your freedom«
|
Definition of Asset categorisation. More...
Go to the source code of this file.
Definition of Asset categorisation.
Definition in file category.hpp.
#include "lib/symbol.hpp"#include "lib/hash-standard.hpp"#include <string>#include <compare>#include <boost/functional/hash.hpp>Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::asset |
| The asset subsystem of the Steam-Layer. | |
Enumerations | |
| enum | Kind { AUDIO , VIDEO , EFFECT , CODEC , STRUCT , META } |
| top-level distinction of different Kinds of Assets. More... | |
Classes | |
| class | Category |
| Tree like classification of Assets. More... | |
Functions | |
| size_t | hash_value (Category const &cat) |