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Lumiera 0.pre.04~rc.1
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Implementation of access to time-quantised reference scales. More...
Go to the source code of this file.
Implementation of access to time-quantised reference scales.
Definition in file time-grid.cpp.
#include "steam/asset/meta/time-grid.hpp"#include "steam/asset/struct-scheme.hpp"#include "steam/assetmanager.hpp"#include "lib/time/quantiser.hpp"#include "lib/time/timevalue.hpp"#include "lib/format-string.hpp"#include "common/advice.hpp"#include "lib/util.hpp"#include <string>Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::asset |
| The asset subsystem of the Steam-Layer. | |
| namespace | steam::asset::meta |
| namespace | steam::asset::meta::anonymous_namespace{time-grid.cpp} |
Classes | |
| class | SimpleTimeGrid |
| TimeGrid implementation: a trivial time grid, starting at a given point in time and using a constant grid spacing. More... | |
Functions | |
| PGrid | publishWrapped (TimeGrid &newGrid) |