50 CHECK (sess->isValid());
51 sess->rebuildFixture();
53 TODO ("check the fixture has been touched. e.g. by hash."); 54 TODO (
"query all Placements of all Clips (via AssetManager). Verify explicit plac contained in Fixture.");
56 UNIMPLEMENTED (
"iterate over fixture");
61 TODO (
"can we check the other direction, from EDL to Fixture??");
65 check_is_from_EDL (
PMO explicitPlacement, EDL& edl)
static session::SessManager & current
access point to the current Session
Steam-Layer implementation namespace root.
Namespace of Session and user visible high-level objects.
void buildTestsession1()
Create a Test Session configuration usable for various Tests.
Simplistic test class runner.
creation, access and Session lifecycle Interface.
virtual void clear()=0
clear current session contents without resetting overall session config.
Dummy session content prepared for unit test.
Primary Interface to the current Session.