22 #ifndef MOBJECT_SESSION_TESTSESSION1_H 23 #define MOBJECT_SESSION_TESTSESSION1_H 48 UNIMPLEMENTED (
"Test-Session 1");
59 UNIMPLEMENTED (
"Test-Session 1");
64 const string SESSION1_CLIP(
"TODO: some sensible way to refer to a clip");
Steam-Layer implementation namespace root.
Namespace of Session and user visible high-level objects.
void buildTestsession1()
Create a Test Session configuration usable for various Tests.
Lumiera error handling (C++ interface).
bool checkTestsession1()
Analyse the current (global) Session to verify the configuration of "Test-Session 1"...
Primary Interface to the current Session.