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Lumiera 0.pre.04~rc.1
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Implementation details regarding the Asset representation of a media processing facility. More...
Go to the source code of this file.
Implementation details regarding the Asset representation of a media processing facility.
Definition in file proc.cpp.
#include "steam/assetmanager.hpp"#include "steam/asset/proc.hpp"#include "lib/util.hpp"#include "include/logging.h"Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::asset |
| The asset subsystem of the Steam-Layer. | |