Lumiera
0.pre.03
»edit your freedom«
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Go to the source code of this file.
Metadata interface to generate symbolic and hash ID tags for media processing steps.
Functionality is provided to identify a point in the processing chain for sake of error reporting and unit testing; moreover, identifying information can be chained and combined into a systematic hash key, to serve as foundation for a stable cache key.
Definition in file proc-id.hpp.
#include "lib/error.hpp"
#include "lib/hash-standard.hpp"
#include "lib/several.hpp"
#include <string>
Classes | |
class | ProcID |
Typedefs | |
using | StrView = std::string_view |
Namespaces | |
steam | |
Steam-Layer implementation namespace root. | |
steam::engine | |
Lumiera's render engine core and operational control. | |