Lumiera 0.pre.04~rc.1
»edit your freedom«
Loading...
Searching...
No Matches
proc-node.cpp File Reference

Translation unit for implementation details regarding node-IDs and verification. More...

Go to the source code of this file.

Description

Translation unit for implementation details regarding node-IDs and verification.

Remarks
ProcNode itself is a shell to provide a node-ID and a high-level API for Render Node invocation. The actual implementation of processing functionality is located within the Turnout and the individual »weaving patterns« embedded therein.

Definition in file proc-node.cpp.

#include "steam/engine/proc-id.hpp"
#include "steam/engine/proc-node.hpp"
#include "lib/several-builder.hpp"
#include "lib/iter-explorer.hpp"
#include "lib/format-string.hpp"
#include "lib/format-util.hpp"
#include "lib/parse.hpp"
#include "lib/util.hpp"
#include "steam/engine/media-weaving-pattern.hpp"
#include "steam/engine/param-weaving-pattern.hpp"
#include <boost/functional/hash.hpp>
#include <unordered_set>
#include <set>