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Lumiera 0.pre.04
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Implementation details regarding a placeholder / "Proxy" / preview media asset. More...
Go to the source code of this file.
Implementation details regarding a placeholder / "Proxy" / preview media asset.
Definition in file preview.cpp.
#include "steam/asset/preview.hpp"Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::asset |
| The asset subsystem of the Steam-Layer. | |
| namespace | steam::asset::anonymous_namespace{preview.cpp} |
Functions | |
| const Asset::Ident | createProxyIdent (const Asset::Ident &mediaref) |