![]() |
Lumiera 0.pre.04
»edit your freedom«
|
unit test FixtureChangeDetector_test More...
Go to the source code of this file.
unit test FixtureChangeDetector_test
Definition in file fixture-change-detector-test.cpp.
#include "lib/test/run.hpp"#include "lib/test/test-helper.hpp"#include "steam/fixture/fixture-change-detector.hpp"#include "steam/asset/timeline.hpp"#include "steam/asset/pipe.hpp"#include "common/query.hpp"#include "lib/util.hpp"Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::fixture |
| Fixture and low-level-Model. | |
| namespace | steam::fixture::test |
| namespace | steam::fixture::test::anonymous_namespace{fixture-change-detector-test.cpp} |
Typedefs | |
| using | PID = asset::ID< Pipe > |
| using | TID = asset::ID< Struct > |
Classes | |
| struct | TestContext |
| class | FixtureChangeDetector_test |
Functions | |
| PID | getPipe (string id) |
| TID | getTimeline (string id) |
| LAUNCHER (FixtureChangeDetector_test, "unit fixture") | |
| Register this test class... | |