21#ifndef STEAM_ENGINE_DISPATCH_TABLE_H
22#define STEAM_ENGINE_DISPATCH_TABLE_H
58 UNIMPLEMENTED (
"anything regarding the Engine backbone");
A time interval anchored at a specific point in time.
basic constant internal time value.
Lumiera's internal time value datatype.
size_t resolveModelPort(ModelPort) override
translate a generic ModelPort spec into the specific index number applicable at the Timeline referred...
JobTicket & getJobTicketFor(size_t, TimeValue nominalTime) override
Core Dispatcher operation: locate the appropriate Segment and retrieve/derive a »blueprint« for rende...
TimeSpan segment_
timerange covered by this RenderGraph
Internal abstraction: a service within the engine for translating a logical calculation stream (corre...
execution plan for pulling a specific exit node.
Handle designating a point within the model, where actually output data can be pulled.
Service abstraction within the render engine for generating render jobs.
boost::rational< int64_t > FSecs
rational representation of fractional seconds
Steam-Layer implementation namespace root.
Basic set of definitions and includes commonly used together.