Lumiera  0.pre.03
»edit your freedom«
dispatch-table.cpp
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1 /*
2  DispatchTable - implementation of frame job creation
3 
4  Copyright (C)
5  2012, Hermann Vosseler <Ichthyostega@web.de>
6 
7   **Lumiera** is free software; you can redistribute it and/or modify it
8   under the terms of the GNU General Public License as published by the
9   Free Software Foundation; either version 2 of the License, or (at your
10   option) any later version. See the file COPYING for further details.
11 
12 * *****************************************************************/
13 
14 
23 
24 
25 
26 namespace steam {
27 namespace engine {
28 
29  JobTicket&
31  {
32  UNIMPLEMENTED ("hook into the real implementation of the model backbone / segmentation");
33  }
34 
35  size_t
37  {
38  UNIMPLEMENTED ("some Map lookup in a prepared table to find out the actual slot number");
39  }
40 
41 
42 
43 
44 
45 }} // namespace engine
Implementation details of render job generation.
Steam-Layer implementation namespace root.
size_t resolveModelPort(ModelPort) override
translate a generic ModelPort spec into the specific index number applicable at the Timeline referred...
Handle designating a point within the model, where actually output data can be pulled.
Definition: model-port.hpp:95
basic constant internal time value.
Definition: timevalue.hpp:133
JobTicket & getJobTicketFor(size_t, TimeValue nominalTime) override
Core Dispatcher operation: locate the appropriate Segment and retrieve/derive a »blueprint« for rende...