Lumiera 0.pre.04~rc.1
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dispatch-table.cpp
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1/*
2 DispatchTable - implementation of frame job creation
3
4 Copyright (C)
5 2012, Hermann Vosseler <Ichthyostega@web.de>
6
7  **Lumiera** is free software; you can redistribute it and/or modify it
8  under the terms of the GNU General Public License as published by the
9  Free Software Foundation; either version 2 of the License, or (at your
10  option) any later version. See the file COPYING for further details.
11
12* *****************************************************************/
13
14
23
24
25
26namespace steam {
27namespace engine {
28
29 JobTicket&
31 {
32 UNIMPLEMENTED ("hook into the real implementation of the model backbone / segmentation");
33 }
34
35 size_t
37 {
38 UNIMPLEMENTED ("some Map lookup in a prepared table to find out the actual slot number");
39 }
40
41
42
43
44
45}} // namespace engine
basic constant internal time value.
size_t resolveModelPort(ModelPort) override
translate a generic ModelPort spec into the specific index number applicable at the Timeline referred...
JobTicket & getJobTicketFor(size_t, TimeValue nominalTime) override
Core Dispatcher operation: locate the appropriate Segment and retrieve/derive a »blueprint« for rende...
Handle designating a point within the model, where actually output data can be pulled.
Implementation details of render job generation.
Steam-Layer implementation namespace root.