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Lumiera 0.pre.04~rc.1
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Definition of an Asset to represent a set of control data An example would be captured animation data from some kind of external controller. More...
Go to the source code of this file.
Definition of an Asset to represent a set of control data An example would be captured animation data from some kind of external controller.
Definition in file dataset.hpp.
#include "steam/asset/meta.hpp"Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::asset |
| The asset subsystem of the Steam-Layer. | |
Classes | |
| class | Dataset |
| meta asset describing a collection of control data More... | |