46 virtual void run(Arg arg)
54 TRACE (asset_mem,
"leaving CreateAsset_test::run()");
59 typedef shared_ptr<asset::Media>
PM;
66 UNIMPLEMENTED (
"create new compound media");
73 UNIMPLEMENTED (
"add and remove elementary media to compound media asset");
82 UNIMPLEMENTED (
"create compound clip from compound media and verify structure");
88 return identity ==
object->ident
89 and filename ==
object->getFilename();
Small helper and diagnostic functions related to Asset and AssetManager.
Steam-Layer Interface: Asset Lookup and Organisation.
This header is for including and configuring NoBug.
The asset subsystem of the Steam-Layer.
Steam-Layer implementation namespace root.
Test runner and basic definitions for tests.
bool isnil(lib::time::Duration const &dur)
Data processing Plugins and Codecs can be treated as a specific Kind of Asset.
Simplistic test class runner.
#define LAUNCHER(_TEST_CLASS_, _GROUPS_)
a POD comprised of all the information sufficiently identifying any given Asset.
Tiny helper functions and shortcuts to be used everywhere Consider this header to be effectively incl...