46 virtual void run(Arg arg)
54 TRACE (asset_mem,
"leaving CreateAsset_test::run()");
66 UNIMPLEMENTED (
"create new compound media");
73 UNIMPLEMENTED (
"add and remove elementary media to compound media asset");
82 UNIMPLEMENTED (
"create compound clip from compound media and verify structure");
86 bool checkProperties (PM
object,
Asset::Ident identity,
string filename)
88 return identity ==
object->ident
89 && filename ==
object->getFilename();
Steam-Layer Interface: Asset Lookup and Organisation.
This header is for including and configuring NoBug.
Steam-Layer implementation namespace root.
Data processing Plugins and Codecs can be treated as a specific Kind of Asset.
a POD comprised of all the information sufficiently identifying any given Asset.
Simplistic test class runner.
Tiny helper functions and shortcuts to be used everywhere Consider this header to be effectively incl...
Small helper and diagnostic functions related to Asset and AssetManager.
The asset subsystem of the Steam-Layer.