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Lumiera 0.pre.04
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Implementation functions of the stream type system. More...
Go to the source code of this file.
Implementation functions of the stream type system.
Definition in file stypemanager.cpp.
#include "steam/common.hpp"#include "steam/control/stypemanager.hpp"#include "steam/control/styperegistry.hpp"#include "include/lifecycle.h"Namespaces | |
| namespace | steam |
| Steam-Layer implementation namespace root. | |
| namespace | steam::control |
| Steam-Layer dispatcher, controller and administrative facilities. | |
Functions | |
| CStr | ON_STREAMTYPES_RESET ("ON_STREAMTYPES_RESET") |
| void | lumiera_StreamType_registerInitFunction (void setupFun(void)) |
| any stream type implementation, which needs to be present on the pristine default level (without any session specific configuration), should register a setup function, which will be called on each STypemanager::reset() | |
| void lumiera_StreamType_registerInitFunction | ( | void | setupFunvoid | ) |
any stream type implementation, which needs to be present on the pristine default level (without any session specific configuration), should register a setup function, which will be called on each STypemanager::reset()
Definition at line 119 of file stypemanager.cpp.
References steam::control::ON_STREAMTYPES_RESET.