Lumiera 0.pre.04~rc.1
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nodecreatortool.cpp
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1/*
2 NodeCreaterTool - central Tool implementing the Renderengine building
3
4 Copyright (C)
5 2008, Hermann Vosseler <Ichthyostega@web.de>
6
7  **Lumiera** is free software; you can redistribute it and/or modify it
8  under the terms of the GNU General Public License as published by the
9  Free Software Foundation; either version 2 of the License, or (at your
10  option) any later version. See the file COPYING for further details.
11
12* *****************************************************************/
13
14
21#include "lib/error.hpp"
23
24
25
26namespace steam {
27namespace mobject {
28namespace builder {
29
30 using mobject::Buildable;
31 using mobject::session::Clip;
32 using mobject::session::Effect;
33 using mobject::session::Auto;
34
36
37
39
40
41 void
43 {
44 UNIMPLEMENTED ("the builder tool...");
45 }
46
47
48 void
50 {
51 UNIMPLEMENTED ("the builder tool...");
52 }
53
54
55 void
57 {
58 UNIMPLEMENTED ("the builder tool...");
59 }
60
61
62 void
64 {
65 UNIMPLEMENTED ("the builder tool...");
66 }
67
68
69 void
71 {
72 UNIMPLEMENTED ("catch-all when partitioning timeline");
73 }
74
75
76
77}}} // namespace steam::mobject::builder
Marker Interface for classes visitable by Builder tools.
virtual void treat(mobject::session::Clip &clip)
Automation data for some parameter (i.e.
Definition auto.hpp:39
A user visible/editable Clip is a reference to a contiguous sequence of media data loaded as Asset in...
Lumiera error handling (C++ interface).
Steam-Layer implementation namespace root.
Visitor tool to work on the concrete model objects when building the render node network.