52 UNIMPLEMENTED (
"build a simple render node and then activate it");
60 Time nomTime{
rani(10
'000),0}; // drive test with a random »nominal Time« <10s with ms granularity 61 TurnoutSystem invoker{nomTime}; // a time spec is mandatory, all further parameters are optional 67 LAUNCHER (NodeBase_test, "unit node"); 71 }}} // namespace steam::engine::test void verify_TurnoutSystem()
int rani(uint bound=_iBOUND())
Steam-Layer implementation namespace root.
Fixed standard setup used in each Port of the Render Node to generate data.
Lumiera's internal time value datatype.
Simplistic test class runner.
Interface to the processing nodes and the render nodes network.
THe actual state of a frame rendering evaluation parametrised for a single job.