Lumiera 0.pre.04~rc.1
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media-structure-query-test.cpp
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1/*
2 MediaStructureQuery(Test) - check functionality used for creating media assets
3
4 Copyright (C)
5 2008, Hermann Vosseler <Ichthyostega@web.de>
6
7  **Lumiera** is free software; you can redistribute it and/or modify it
8  under the terms of the GNU General Public License as published by the
9  Free Software Foundation; either version 2 of the License, or (at your
10  option) any later version. See the file COPYING for further details.
11
12* *****************************************************************/
13
19#include "lib/test/run.hpp"
20#include "lib/util.hpp"
21
23#include "steam/asset/media.hpp"
24#include "steam/asset/proc.hpp"
25
27
28using util::isnil;
29using std::string;
30
31
32namespace steam {
33namespace asset{
34namespace test {
35
36
37
38
39 /*******************************************************************/
44 class MediaStructureQuery_test : public Test
45 {
46 virtual void run(Arg)
47 {
48 UNIMPLEMENTED ("querying media file structure from vault");
49 }
50
51
52 };
53
54
57
58
59
60}}} // namespace steam::asset::test
Small helper and diagnostic functions related to Asset and AssetManager.
Steam-Layer Interface: Asset Lookup and Organisation.
This test documents the Interface used by MediaFactory when loading media files for querying Lumiera'...
Media data represented a specific kind of Asset.
The asset subsystem of the Steam-Layer.
Steam-Layer implementation namespace root.
Test runner and basic definitions for tests.
bool isnil(lib::time::Duration const &dur)
Data processing Plugins and Codecs can be treated as a specific Kind of Asset.
Simplistic test class runner.
#define LAUNCHER(_TEST_CLASS_, _GROUPS_)
Definition run.hpp:116
Tiny helper functions and shortcuts to be used everywhere Consider this header to be effectively incl...