27 #ifndef STEAM_CONTROL_MEDIA_IMPL_LIB_H 28 #define STEAM_CONTROL_MEDIA_IMPL_LIB_H 51 virtual Symbol getLibID()
const =0;
53 virtual ImplFacade
const& getImplFacade (TypeTag&) =0;
Framework for classification of media streams.
opaque placeholder (type erasure) for implementation specific type info.
Steam-Layer implementation namespace root.
A (more or less) concrete implementation type, wired up as a facade providing the basic set of operat...
Token or Atom with distinct identity.
placeholder type for the contents of a data buffer.