23 #ifndef ENGINE_FEED_MANIFOLD_H 24 #define ENGINE_FEED_MANIFOLD_H 64 enum{ STORAGE_SIZ = N };
Any copy and copy construction prohibited.
Steam-Layer implementation namespace root.
Mix-Ins to allow or prohibit various degrees of copying and cloning.
A front-end to support the buffer management within the render nodes.
A raw memory block with proper alignment and array access.
Lumiera error handling (C++ interface).