Lumiera  0.pre.03
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feed-manifold-obsolete.hpp File Reference

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Description

Todo:
staled since 2009, picked up in 2024 in an attempt to finish the node invocation.

deprecated 2024 this file is a dead-end! It is retained in tree to keep other obsolete code buildable

See also
nodeinvocation.hpp

Definition in file feed-manifold-obsolete.hpp.

#include "lib/error.hpp"
#include "lib/nocopy.hpp"
#include "steam/engine/channel-descriptor-obsolete.hpp"
#include "steam/engine/connectivity-obsolete.hpp"
#include <vector>
#include <utility>

Classes

struct  BuffTableStorage::BuffHaXXXX
 just a placeholder to decouple the existing code from the reworked BuffHandle logic. More...
 
class  BuffTableChunk
 Obsolete, to be rewritten /////TICKET #826 to be allocated on the stack while evaluating a ProcNode::pull() call. More...
 
class  BuffTableStorage
 Obsolete, to be rewritten /////TICKET #826. More...
 
struct  FeedManifold< N >
 Obsolete, to be rewritten /////TICKET #826. More...
 

Namespaces

 steam
 Steam-Layer implementation namespace root.
 
 steam::engine
 Lumiera's render engine core and operational control.